Immersive 3D VFX

Creating the highest quality stereoscopic 3D versions of 2D-captured moving picture content is just the beginning of our expertise at SDFX Studios. While our roots lie in Stereo VFX, we've expanded our capabilities to include immersive and spatial experiences that go beyond traditional VFX. Our commitment to pushing the boundaries of storytelling has led us to delve deeper into the realm of immersive 3D, where we leverage cutting-edge technology and artistic innovation to transport audiences
to new dimensions of entertainment.

SDFX Studios stands as a world leader not only in traditional Stereo VFX but also in the development of immersive and spatial content. Over the years, we've honed a unique combination of artistry, technology, and workflow management to transform 2D images into immersive experiences that captivate and thrill audiences.

Moreover, we've developed proprietary tools that enable us to efficiently distribute work among our global team of hundreds of artists. With parallel workflows and maximum speed and efficiency, we ensure that every project is executed with precision and delivered on time.

As a result of our dedication to excellence, SDFX Studios has become the preferred choice for high-end content providers, including industry giants such as Marvel Studios, Paramount Pictures, and Universal/DreamWorks Animation. Our reputation for delivering unparalleled quality and pushing the boundaries of immersive storytelling continues to attract the most discerning clients in the entertainment industry.

In stage of

Production

Feature
Thunderbolts
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Thunderbolts

Director
Director | Jake Schreier
Studio
Marvel Studios

Thunderbolts brings together a team of Marvel’s most unpredictable antiheroes as they undertake covert missions for the government, navigating a morally complex world where loyalties are tested. Directed by Jake Schreier, the film features an ensemble cast led by Florence Pugh, Sebastian Stan, and David Harbour, delivering action-packed sequences and compelling character dynamics. As the final chapter of Phase Five in the Marvel Cinematic Universe, Thunderbolts blends high-stakes drama with explosive visuals, exploring the gray areas of heroism. Scheduled for release on May 2, 2025, it promises a thrilling conclusion to this phase of the MCU.

Staff Credits:

Stereographer | Jason Bomstein

Stereo Supervisor | Sanford Warwick

Production Coordinator | Emma Whisler

Associate Production Manager | Banpreet Singh

Feature
Thunderbolts
Our

Recent Work

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Captain America: Brave New World

Director
Studio
Marvel Studios

Captain America: Brave New World follows Sam Wilson (Anthony Mackie) as he fully embraces the mantle of Captain America. When a meeting with newly elected U.S. President Thaddeus Ross (Harrison Ford) thrusts him into an international crisis, Sam uncovers a sinister global conspiracy with far-reaching consequences. Directed by Julius Onah, this action-packed installment marks the fourth film in the Captain America series and the 35th entry in the Marvel Cinematic Universe, promising high stakes, thrilling twists, and the rise of new threats, including the Red Hulk. Scheduled for release on February 14, 2025, this film is a pivotal chapter in Phase Five of the MCU.

Staff Credits:

Stereographer | Jason Bomstein

Stereo Supervisor | Sanford Warwick

Producer | Elliesse Cuniff

Associate Production Manager | Madeline Gonzales

Feature
Captain America: Brave New World
Feature
Captain America: Brave New World
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Wicked

Director
Jon M. Chu
Studio
Universal Pictures

Wicked takes audiences to the enchanting Land of Oz, uncovering the untold story of Elphaba Thropp (Cynthia Erivo), the misunderstood future Wicked Witch of the West, and her unlikely friendship with the charming Galinda Upland (Ariana Grande-Butera), who transforms into Glinda the Good.

Directed by Jon M. Chu, this magical musical fantasy explores themes of identity, prejudice, and ambition, bringing to life the origins of iconic characters before Dorothy’s fateful arrival. Featuring a stellar cast and captivating performances, this first installment of the two-part adaptation promises a spellbinding journey through the vibrant world of Oz.

Staff Credits:

Immersive 3D VFX | SDFX Studios

Stereographer | Jeremy Carroll

Stereo Supervisor | Les Foor

Stereo Producer | Ryan Fisk

Color | Company 3

Senior Colorist | Jill Bogdanowicz

Feature
Wicked
Feature
Wicked
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The Wild Robot

Director
Director | Chris Shane Sanders
Studio
DreamWorks Animation

In The Wild Robot, SDFX Studios partnered with DreamWorks Animation to bring their 3D expertise to the forefront. The team—led by Stereographer Jeremy Carroll and Supervisor Varuna Darensbourg—harnessed state-of-the-art stereoscopic technology to deepen the narrative impact, enhancing both the breathtaking watercolor-like landscapes and the heartfelt connections that define the story. This innovative approach demonstrated SDFX’s ability to transform a distinctively stylized animated film into an immersive and emotionally resonant 3D experience.

"We had to find the right balance between honoring the film's painterly style while creating a dimensionalized space that would pull audiences into Roz's world," explains Carroll. The studio developed a nuanced approach that carefully considered when to enhance depth and when to preserve the artistic intent of the film's unique visual style.

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Staff Credits:

Director | Chris Shane Sanders
Stereographer | Jeremy Carroll
Stereo Supervisor | Varuna Darensbourg
Associate Producer | Guy-Edwards Gonsalves
Associate Production Manager | George Church

Feature
The Wild Robot
Feature
The Wild Robot
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Transformer One

Director
Josh Cooley
Studio
Paramount Animation

In Transformers: One, SDFX Studios teamed up with ILM (Industrial Light & Magic) and Paramount Pictures, bringing their immersive 3D expertise to the forefront. This partnership was instrumental in delivering the film's grand scale and deeply immersive experience. Under the leadership of Stereographer Jeremy Carroll, SDFX Studios leveraged advanced 3D technology to heighten the action sequences and enhance the emotional depth of the story.

Carroll emphasized how the collaboration with ILM gave them access to detailed FX layers and character breakouts, which were pivotal to refining the 3D effects. “We wanted to ensure that every element—from character design to environment—felt deeply immersive, while always supporting the story,” Carroll explained.

Set against the backdrop of a divided Cybertron, the film tells the origin story of Orion Pax and D-16, who eventually rise to become Optimus Prime and Megatron. This pre-war era features a rigid caste system, with the lowest class, the Cogless, who are unable to transform, doing all the menial labor. In contrast, those with transformation cogs live more privileged, though equally challenging, lives. The Cogless miners, like Orion Pax and D-16, are at the heart of this dynamic, struggling against inequality and resource scarcity—a core driver of the film’s emotional depth.


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Staff Credits:

Director | Josh Cooley

Stereographer | Jeremy Carroll

Stereo Supervisor | Les Foor

Producer | Ryan Fisk

Color | Company 3

Supervising Color | Mitch Paulson

3D Color | Joel McWilliams

Studio | Paramount Animation

Feature
Transformer One
Feature
Transformer One
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Deadpool & Wolverine

Director
Shawn Levy
Studio
Marval Studios
Staff Credits:

Director | Shawn Levy

Stereo VFX | SDFX Studios

Stereographer | Jason Bomstein

Stereo Supervisor | Sanford Warwick

Producer | Elliesse Cuniff

Studio | Marvel Studios

Feature
Deadpool & Wolverine
Feature
Deadpool & Wolverine
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Kung Fu Panda 4

Director
Mike Mitchell and Stephanie Ma Stine
Studio
DreamWorks Animation / Universal Studios

Staff Credits:

Stereo VFX | SDFX Studios
Stereographer | Jeremy Carroll
Stereo Supervisor | Varuna Darensbourg
Sr. Producer | Maria Ximena Lozano
Associate Producer | Guy Gonsalves
3D Color | Company 3
Colorist | Jason Hanel
Finishing Artist | Patrick Perron
3D Color Producer | Jake Blum, Jared Arkulary

Feature
Kung Fu Panda 4
Feature
Kung Fu Panda 4
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The Marvels

Director
Nia Dacosta
Studio
Marvel Studios

Captain Marvel, Ms. Marvel and Monica Rambeau return in Marvel Studios’ The Marvels, only in theaters November 10, 2023. More details to come!

Staff Credits:

Stereographer | Jason Bomstein 

Stereo VFX Producer | Elliesse Cuniff

Color | Company 3

Colorist | Tom Poole

Feature
The Marvels
Feature
The Marvels
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Aquaman and the Lost Kingdom

Director
Studio
Warner Bros
Staff Credits:
Feature
Aquaman and the Lost Kingdom
Feature
Aquaman and the Lost Kingdom
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Trolls Band Together

Director
Walt Dohrm + Tim Heitz
Studio
Dreamworks‍
Staff Credits:

Director | Walt Dohrm + Tim Heitz

Stereo VFX | SDFX Studios

Stereographer | Jeremy Carroll

Sr. Producer | Maria Ximena Lozano H.

Associate Producer | Guy Gonsalves

Studio | Dreamworks

Feature
Trolls Band Together
Feature
Trolls Band Together
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Teenage Mutant Ninja Turtles: Mutant Mayhem

Director
Jeff Rowe + Kyler Spears
Studio
Paramount Pictures / Nickelodeon Studios

Teenage Mutant Ninja Turtles:Mutant Mayhem presented an exciting challenge for lead stereographer Jeremy Carroll and his team at SDFX Studios when it came time to build the stereoscopic version of the movie. “It's definitely different from what we've worked on in the past,” he says. Carroll worked closely with Jeff Rowe (director with Kyler Spears) on planning how to bring the stylistic animation into the third dimension. 

Although the film exists in at three-dimensional world and was animated with tools used for 3D graphics work, it's still grounded in a very 2D sketchbook look. Its look is something between classical 2D animation and 3D CGI. “We had to find a way to keep that special feel that the filmmakers worked so hard to create while adding the stereoscopic component,” Carroll says. “In some cases, we would push the internal details and the volumes in characters, and in others, we would lean into the 2D feel of the show by applying less depth to the 3D in those portions.” 

In fact, Carroll and Rowe realized that this varying approach to the Z-axis offered additional methods for enhancing specific story points. “There are several scenes where the turtles are down in the sewer, and we keep the 3D more conservative to help give the viewer the sense that they're confined. They're boxed in. But then, when we see them in the surface world, we enhance the depth of the space and the volume of the characters, bringing out a sense of being in the real world, out in open spaces.”

“Camera” movement also offered clues about where to go full-on with the depth. “There are definitely moments in the film that are very 3D in the way the cameras are moving around the scene and the way the characters are moving relative to the camera,” Carroll explains. “Those moments were perfect for us to lean into the third dimension to enhance that."

 “We don't ever want the 3D to become the main character in the film,” he sums up. “We don't want our 3D to be the focus. It's always there to support the story and the filmmakers' vision. So, when we're dealing with a film with such a stylized, 2D look, there's a fine line where you can use the 3D as an enhancement and push it too far until it takes you out of the movie. That was something Jeff, my whole team, and I spent a lot of time working through. It's some of the most stylized 3D we've done to date, and I think it's a very successful example of how adding 3D can complement the intention of the 2D version of a movie without becoming a distraction.” 

 

Staff Credits:

Stereographer | Jeremy Carroll

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Associate Producer | Guy Gonsalves

Color | Company 3

Colorist | Mitch Paulsoon

Feature
Teenage Mutant Ninja Turtles: Mutant Mayhem
Feature
Teenage Mutant Ninja Turtles: Mutant Mayhem
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Guardians of the Galaxy Vol. 3

Director
James Gunn
Studio
Marvel Studios

Audiences who head out to the newest adventures of Star-Lord, Rocket, Groot, and the rest of the Guardians in stereoscopic 3D know they can count on an enhanced experience. And one aspect that differentiates the 3D version of the Guardians of the Galaxy experience comes from the way outer space is presented. “That vastness can be expressed in 3D in a way it never could be in 2D,” says Lead Stereographer Jason Bomstein of SDFX Studios, which has collaborated with Marvel Studios to deliver the 3D versions of all the Guardians movies.

In a particular section in the James Gunn-directed Guardians of the Galaxy Vol.3, several characters jump from their ship to the region where Orgocorp is headquartered. Surrounding them is the pus-like substance which is part of the location’s atmosphere, bubbling and floating around them. Besides the 3D characteristics that enhances the sense of this gooey substance surrounding everybody, Bomstein explains, “we’re also introducing additional depth to really help push the feeling that space, which is the backdrop of the scene, is a lot vaster than could be represented in 2D. We can push the space very far back, making the distance actually seem more pronounced than it would even if the viewer really was there in that situation. That’s really fun!”

The SDFX Studios teams faced a challenge working on an almost two-minute scene of along a hallway which was the scene of a major fight among numerous characters. Presented as a single take with the camera constantly moving to capture key action moments, the shot was actually comprised of three different shots stitched together. “It’s a really cool scene,” Bomstein recalls. The illusion of the single take was seamless in 2D. “For the 3D version, we needed to go through and ensure that it was equally seamless in terms of the way the 3D is interpreted from the end of one shot to the head of the next. We also had to be mindful in the stereoscopic version that a two-minute scene with so much camera movement can get to cause fatigue if the amount of depth changes as quickly and too frequently.”

Viewer sin 3D also benefit from the effect of having the occasional element – blood spatter, a hand, or a sword, for example – reaching outside the top masking, so they appear to jump right out of the screen. “It’s just one of those added visual effects that you really can’t do in 2D,” Bomstein notes.

The color grading for the film was done by Stefan Sonnenfeld, Sr. Colorist / CEO of company, Company 3.

Guardians of the Galaxy Vol. 3,starring Chris Pratt, Bradley Cooper, Zoe Saldaña and Pom Klementieff, is a Marvel Studios Film released by Walt Disney Motion Pictures. See it in theaters in 3D now.

Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Color | Company 3

Colorist | Stefan Sonnenfeld

Feature
Guardians Of The Galaxy 3
Feature
Guardians Of The Galaxy 3
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Ant Man and the Wasp Quantumania

Director
Peyton Reed
Studio
Marvel Studios

Marvel Studios Ant-Man and the Wasp: Quantumania is another of the many wonderful MCU features that SDFX Studios has brought into the third dimension. Overseen by stereographer Jason Bomstein, working in collaboration with the filmmakers and Marvel Studios, the movie (starring Paul Rudd and Evangeline Lilly reprising their Ant-Man roles) offered some fascinating challenges in the 2D-to-3D process. 

In any 3D show, things can get tricky representing the size of characters and objects that all register as intended in 2D. Techniques to make something seem really close or far off in the frame can seem instead to be larger or smaller if the 3D isn’t handled perfectly. It’s always a factor, but since the franchise involves characters who appear to be different sizes at different times, Bomstein and the SDFX Studios team had to take extreme care to ensure that it was always clear exactly what we were seeing. 

As with all Marvel films, the overarching directive is to use the 3D to enhance the story and not to call attention to the 3D for its own sake. Bomstein and his team always worked toward that kind of relative subtlety, only leaning into the strong 3D effects, where they enhance the action on the screen, such as when a hungry alien shoots its big snout and frightening teeth towards the Wasp attempting to devour her.

Marvel Studios Ant Man and the Wasp: Quantumania is now playing exclusively in theaters.

Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Producer | Elliesse Cuniff

Color | Company 3

Colorist | Jill Bogdanowicz

Feature
Ant-Man and the Wasp: Quantumania
Feature
Ant-Man and the Wasp: Quantumania
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Puss in Boots

Director
Joel Crawford + Januel Mercado
Studio
Dreamworks Animation

Oscar-nominated Puss in Boots: The Last Wish was among the first collaborations between SDFX Studios and DreamWorks Animation. The new adventures of the beloved feline hero (voiced impeccably by Antonio Banderas) offered Stereographer Jeremy Carroll and his teams of artists a wonderful opportunity to take a hilarious and exciting movie into the third dimension. 

Excellent animation, observes Carroll, who studied previous 3D DreamWorks movies in preparation for this project, allows for a stereoscopic version that pushes the boundaries of the possible even further than you can go in a project that is primarily live action. Decisions about how close or far a character or object appears, or the speed something can fly towards or away from the audience, is defined less by the laws of physics and more by the needs of the story and the desire to have fun with the medium.

Dreamworks Puss in Boots: The Last Wish is now streaming exclusively on Peacock.

Staff Credits:

Stereographer | Jeremy Carroll

Stereo VFX Producers | Maria Ximena Lozano H. + Guy Gonsalves

Feature
Puss in Boots: The Last Wish
Feature
Puss in Boots: The Last Wish
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Black Panther Wakanda Forever

Director
Ryan Coogler
Studio
Marvel Studios

Marvel Studios mega-blockbuster Black Panther: Wakanda Forever was designed as a celebration of the place and the stories that have become important elements of our popular culture. But it also was made to honor the late Chadwick Boseman, star of The Black Panther, whose absence the filmmakers knew would be palpable for viewers. Stereographer Jason Bomstein worked with the filmmakers and Marvel Studios to design the approach to bringing this story into the third dimension.

An introductory shot of the film was key to both honoring Bozeman and placing Wakanda Forever within its context in the MCU. At nearly 1800 frames (about one minute, fifteen seconds), the powerful shot was the kind that can push the 3D experience to its limits, which is just the kind of challenge Bomstein loves. Its length, its many shifting camera positions, and its inclusion of many characters’ faces – it all adds to the gravity of the shot but also introduces the possibility of distortions or parallax issues that could push the viewer out of the action. 

Of course, Bomstein and the global team of artists were up to the job, combining the beauty and excitement of the 2D version with the awesomeness of the best stereoscopic features. 

Marvel Studios Black Panther: Wakanda Forever is now streaming exclusively on Disney+

Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Producer | Elliesse Cuniff

Color | Company 3

Colorist | Tom Poole

Feature
Black Panther: Wakanda Forever
Feature
Black Panther: Wakanda Forever
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Jaws 3D

Director
Steven Spielberg
Studio
Universal/Amblin
Staff Credits:

Stereographer | Jeremy Carroll

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Producer | Elliesse Cuniff  

Feature
Jaws 3D
Feature
Jaws 3D
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Thor Love and Thunder

Director
Taika Watiti
Studio
Marvel Studios
Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Producer | Elliesse Cuniff

Color | Company 3

Colorist | Jill Bogdaonowicz

Feature
Thor Love and Thunder
Feature
Thor Love and Thunder
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Doctor Strange in the Multiverse of Madness

Director
Sam Raimi
Studio
Marvel Studios
Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Producer | Elliesse Cuniff

Color | Company 3

Colorist | Stephen Nakamura

Feature
Doctor Strange in the Multiverse of Madness
Feature
Doctor Strange in the Multiverse of Madness
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The Bad Guys

Director
Pierre Perifel
Studio
Dreamworks Animation
Staff Credits:

Stereographer | Jeremy Carroll

Stereo VFX Producers | Maria Ximena Lozano H. + Guy Gonsalves

Feature
The Bad Guys
Feature
The Bad Guys
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Wings Over Water

Director
Studio
Staff Credits:

Director | Andrew Young

Stereographer | Jeremy Carroll

Stereo VFX Producer | Ryan Fisk

Studio | SK Films

Feature
Wings Over Water
Feature
Wings Over Water
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Spider Man No Way Home

Director
Jon Watts
Studio
Marvel Studios
Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Color | Company 3

Colorist | Jill Bogdanowicz

Feature
Spider Man No Way Home
Feature
Spider Man No Way Home
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Eternals

Director
Studio
Staff Credits:
Feature
Eternals
Feature
Eternals
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Shang Chi and the Legend of the Ten Rings

Director
Studio
Staff Credits:
Feature
Shang Chi and the Legend of the Ten Rings
Feature
Shang Chi and the Legend of the Ten Rings
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Monster Hunter

Director
Studio
Staff Credits:
Feature
Monster Hunter
Feature
Monster Hunter
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Free Guy

Director
Studio
Staff Credits:
Feature
Free Guy
Feature
Free Guy
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Black Widow

Director
Studio
Staff Credits:
Feature
Black Widow
Feature
Black Widow
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Terminator Dark Fate

Director
Studio
Staff Credits:
Feature
Terminator Dark Fate
Feature
Terminator Dark Fate
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The Predator

Director
Studio
Staff Credits:
Feature
The Predator
Feature
The Predator
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The Martian

Director
Studio
Staff Credits:
Feature
The Martian
Feature
The Martian
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Ant Man and the Wasp Quantumania

Director
Peyton Reed
Studio
Marvel Studios

Marvel Studios Ant-Man and the Wasp: Quantumania is another of the many wonderful MCU features that SDFX Studios has brought into the third dimension. Overseen by stereographer Jason Bomstein, working in collaboration with the filmmakers and Marvel Studios, the movie (starring Paul Rudd and Evangeline Lilly reprising their Ant-Man roles) offered some fascinating challenges in the 2D-to-3D process. 

In any 3D show, things can get tricky representing the size of characters and objects that all register as intended in 2D. Techniques to make something seem really close or far off in the frame can seem instead to be larger or smaller if the 3D isn’t handled perfectly. It’s always a factor, but since the franchise involves characters who appear to be different sizes at different times, Bomstein and the SDFX Studios team had to take extreme care to ensure that it was always clear exactly what we were seeing. 

As with all Marvel films, the overarching directive is to use the 3D to enhance the story and not to call attention to the 3D for its own sake. Bomstein and his team always worked toward that kind of relative subtlety, only leaning into the strong 3D effects, where they enhance the action on the screen, such as when a hungry alien shoots its big snout and frightening teeth towards the Wasp attempting to devour her.

Marvel Studios Ant Man and the Wasp: Quantumania is now playing exclusively in theaters.

Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Producer | Elliesse Cuniff

Color | Company 3

Colorist | Jill Bogdanowicz

Feature
Ant-Man and the Wasp: Quantumania
Feature
Ant-Man and the Wasp: Quantumania
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Black Panther Wakanda Forever

Director
Ryan Coogler
Studio
Marvel Studios

Marvel Studios mega-blockbuster Black Panther: Wakanda Forever was designed as a celebration of the place and the stories that have become important elements of our popular culture. But it also was made to honor the late Chadwick Boseman, star of The Black Panther, whose absence the filmmakers knew would be palpable for viewers. Stereographer Jason Bomstein worked with the filmmakers and Marvel Studios to design the approach to bringing this story into the third dimension.

An introductory shot of the film was key to both honoring Bozeman and placing Wakanda Forever within its context in the MCU. At nearly 1800 frames (about one minute, fifteen seconds), the powerful shot was the kind that can push the 3D experience to its limits, which is just the kind of challenge Bomstein loves. Its length, its many shifting camera positions, and its inclusion of many characters’ faces – it all adds to the gravity of the shot but also introduces the possibility of distortions or parallax issues that could push the viewer out of the action. 

Of course, Bomstein and the global team of artists were up to the job, combining the beauty and excitement of the 2D version with the awesomeness of the best stereoscopic features. 

Marvel Studios Black Panther: Wakanda Forever is now streaming exclusively on Disney+

Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Producer | Elliesse Cuniff

Color | Company 3

Colorist | Tom Poole

Feature
Black Panther: Wakanda Forever
Feature
Black Panther: Wakanda Forever
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Captain America: Brave New World

Director
Studio
Marvel Studios

Captain America: Brave New World follows Sam Wilson (Anthony Mackie) as he fully embraces the mantle of Captain America. When a meeting with newly elected U.S. President Thaddeus Ross (Harrison Ford) thrusts him into an international crisis, Sam uncovers a sinister global conspiracy with far-reaching consequences. Directed by Julius Onah, this action-packed installment marks the fourth film in the Captain America series and the 35th entry in the Marvel Cinematic Universe, promising high stakes, thrilling twists, and the rise of new threats, including the Red Hulk. Scheduled for release on February 14, 2025, this film is a pivotal chapter in Phase Five of the MCU.

Staff Credits:

Stereographer | Jason Bomstein

Stereo Supervisor | Sanford Warwick

Producer | Elliesse Cuniff

Associate Production Manager | Madeline Gonzales

Feature
Captain America: Brave New World
Feature
Captain America: Brave New World
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Doctor Strange in the Multiverse of Madness

Director
Sam Raimi
Studio
Marvel Studios
Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Producer | Elliesse Cuniff

Color | Company 3

Colorist | Stephen Nakamura

Feature
Doctor Strange in the Multiverse of Madness
Feature
Doctor Strange in the Multiverse of Madness
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Guardians of the Galaxy Vol. 3

Director
James Gunn
Studio
Marvel Studios

Audiences who head out to the newest adventures of Star-Lord, Rocket, Groot, and the rest of the Guardians in stereoscopic 3D know they can count on an enhanced experience. And one aspect that differentiates the 3D version of the Guardians of the Galaxy experience comes from the way outer space is presented. “That vastness can be expressed in 3D in a way it never could be in 2D,” says Lead Stereographer Jason Bomstein of SDFX Studios, which has collaborated with Marvel Studios to deliver the 3D versions of all the Guardians movies.

In a particular section in the James Gunn-directed Guardians of the Galaxy Vol.3, several characters jump from their ship to the region where Orgocorp is headquartered. Surrounding them is the pus-like substance which is part of the location’s atmosphere, bubbling and floating around them. Besides the 3D characteristics that enhances the sense of this gooey substance surrounding everybody, Bomstein explains, “we’re also introducing additional depth to really help push the feeling that space, which is the backdrop of the scene, is a lot vaster than could be represented in 2D. We can push the space very far back, making the distance actually seem more pronounced than it would even if the viewer really was there in that situation. That’s really fun!”

The SDFX Studios teams faced a challenge working on an almost two-minute scene of along a hallway which was the scene of a major fight among numerous characters. Presented as a single take with the camera constantly moving to capture key action moments, the shot was actually comprised of three different shots stitched together. “It’s a really cool scene,” Bomstein recalls. The illusion of the single take was seamless in 2D. “For the 3D version, we needed to go through and ensure that it was equally seamless in terms of the way the 3D is interpreted from the end of one shot to the head of the next. We also had to be mindful in the stereoscopic version that a two-minute scene with so much camera movement can get to cause fatigue if the amount of depth changes as quickly and too frequently.”

Viewer sin 3D also benefit from the effect of having the occasional element – blood spatter, a hand, or a sword, for example – reaching outside the top masking, so they appear to jump right out of the screen. “It’s just one of those added visual effects that you really can’t do in 2D,” Bomstein notes.

The color grading for the film was done by Stefan Sonnenfeld, Sr. Colorist / CEO of company, Company 3.

Guardians of the Galaxy Vol. 3,starring Chris Pratt, Bradley Cooper, Zoe Saldaña and Pom Klementieff, is a Marvel Studios Film released by Walt Disney Motion Pictures. See it in theaters in 3D now.

Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Color | Company 3

Colorist | Stefan Sonnenfeld

Feature
Guardians Of The Galaxy 3
Feature
Guardians Of The Galaxy 3
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Jaws 3D

Director
Steven Spielberg
Studio
Universal/Amblin
Staff Credits:

Stereographer | Jeremy Carroll

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Producer | Elliesse Cuniff  

Feature
Jaws 3D
Feature
Jaws 3D
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Puss in Boots

Director
Joel Crawford + Januel Mercado
Studio
Dreamworks Animation

Oscar-nominated Puss in Boots: The Last Wish was among the first collaborations between SDFX Studios and DreamWorks Animation. The new adventures of the beloved feline hero (voiced impeccably by Antonio Banderas) offered Stereographer Jeremy Carroll and his teams of artists a wonderful opportunity to take a hilarious and exciting movie into the third dimension. 

Excellent animation, observes Carroll, who studied previous 3D DreamWorks movies in preparation for this project, allows for a stereoscopic version that pushes the boundaries of the possible even further than you can go in a project that is primarily live action. Decisions about how close or far a character or object appears, or the speed something can fly towards or away from the audience, is defined less by the laws of physics and more by the needs of the story and the desire to have fun with the medium.

Dreamworks Puss in Boots: The Last Wish is now streaming exclusively on Peacock.

Staff Credits:

Stereographer | Jeremy Carroll

Stereo VFX Producers | Maria Ximena Lozano H. + Guy Gonsalves

Feature
Puss in Boots: The Last Wish
Feature
Puss in Boots: The Last Wish
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Spider Man No Way Home

Director
Jon Watts
Studio
Marvel Studios
Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Color | Company 3

Colorist | Jill Bogdanowicz

Feature
Spider Man No Way Home
Feature
Spider Man No Way Home
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Teenage Mutant Ninja Turtles: Mutant Mayhem

Director
Jeff Rowe + Kyler Spears
Studio
Paramount Pictures / Nickelodeon Studios

Teenage Mutant Ninja Turtles:Mutant Mayhem presented an exciting challenge for lead stereographer Jeremy Carroll and his team at SDFX Studios when it came time to build the stereoscopic version of the movie. “It's definitely different from what we've worked on in the past,” he says. Carroll worked closely with Jeff Rowe (director with Kyler Spears) on planning how to bring the stylistic animation into the third dimension. 

Although the film exists in at three-dimensional world and was animated with tools used for 3D graphics work, it's still grounded in a very 2D sketchbook look. Its look is something between classical 2D animation and 3D CGI. “We had to find a way to keep that special feel that the filmmakers worked so hard to create while adding the stereoscopic component,” Carroll says. “In some cases, we would push the internal details and the volumes in characters, and in others, we would lean into the 2D feel of the show by applying less depth to the 3D in those portions.” 

In fact, Carroll and Rowe realized that this varying approach to the Z-axis offered additional methods for enhancing specific story points. “There are several scenes where the turtles are down in the sewer, and we keep the 3D more conservative to help give the viewer the sense that they're confined. They're boxed in. But then, when we see them in the surface world, we enhance the depth of the space and the volume of the characters, bringing out a sense of being in the real world, out in open spaces.”

“Camera” movement also offered clues about where to go full-on with the depth. “There are definitely moments in the film that are very 3D in the way the cameras are moving around the scene and the way the characters are moving relative to the camera,” Carroll explains. “Those moments were perfect for us to lean into the third dimension to enhance that."

 “We don't ever want the 3D to become the main character in the film,” he sums up. “We don't want our 3D to be the focus. It's always there to support the story and the filmmakers' vision. So, when we're dealing with a film with such a stylized, 2D look, there's a fine line where you can use the 3D as an enhancement and push it too far until it takes you out of the movie. That was something Jeff, my whole team, and I spent a lot of time working through. It's some of the most stylized 3D we've done to date, and I think it's a very successful example of how adding 3D can complement the intention of the 2D version of a movie without becoming a distraction.” 

 

Staff Credits:

Stereographer | Jeremy Carroll

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Associate Producer | Guy Gonsalves

Color | Company 3

Colorist | Mitch Paulsoon

Feature
Teenage Mutant Ninja Turtles: Mutant Mayhem
Feature
Teenage Mutant Ninja Turtles: Mutant Mayhem
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The Bad Guys

Director
Pierre Perifel
Studio
Dreamworks Animation
Staff Credits:

Stereographer | Jeremy Carroll

Stereo VFX Producers | Maria Ximena Lozano H. + Guy Gonsalves

Feature
The Bad Guys
Feature
The Bad Guys
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The Marvels

Director
Nia Dacosta
Studio
Marvel Studios

Captain Marvel, Ms. Marvel and Monica Rambeau return in Marvel Studios’ The Marvels, only in theaters November 10, 2023. More details to come!

Staff Credits:

Stereographer | Jason Bomstein 

Stereo VFX Producer | Elliesse Cuniff

Color | Company 3

Colorist | Tom Poole

Feature
The Marvels
Feature
The Marvels
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The Predator

Director
Studio
Staff Credits:
Feature
The Predator
Feature
The Predator
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Thor Love and Thunder

Director
Taika Watiti
Studio
Marvel Studios
Staff Credits:

Stereographer | Jason Bomstein

Sr. Stereo VFX Producer | Ryan Fisk

Stereo VFX Producer | Elliesse Cuniff

Color | Company 3

Colorist | Jill Bogdaonowicz

Feature
Thor Love and Thunder
Feature
Thor Love and Thunder
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Wings Over Water

Director
Studio
Staff Credits:

Director | Andrew Young

Stereographer | Jeremy Carroll

Stereo VFX Producer | Ryan Fisk

Studio | SK Films

Feature
Wings Over Water
Feature
Wings Over Water
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Deadpool & Wolverine

Director
Shawn Levy
Studio
Marval Studios
Staff Credits:

Director | Shawn Levy

Stereo VFX | SDFX Studios

Stereographer | Jason Bomstein

Stereo Supervisor | Sanford Warwick

Producer | Elliesse Cuniff

Studio | Marvel Studios

Feature
Deadpool & Wolverine
Feature
Deadpool & Wolverine
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Kung Fu Panda 4

Director
Mike Mitchell and Stephanie Ma Stine
Studio
DreamWorks Animation / Universal Studios

Staff Credits:

Stereo VFX | SDFX Studios
Stereographer | Jeremy Carroll
Stereo Supervisor | Varuna Darensbourg
Sr. Producer | Maria Ximena Lozano
Associate Producer | Guy Gonsalves
3D Color | Company 3
Colorist | Jason Hanel
Finishing Artist | Patrick Perron
3D Color Producer | Jake Blum, Jared Arkulary

Feature
Kung Fu Panda 4
Feature
Kung Fu Panda 4
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The Wild Robot

Director
Director | Chris Shane Sanders
Studio
DreamWorks Animation

In The Wild Robot, SDFX Studios partnered with DreamWorks Animation to bring their 3D expertise to the forefront. The team—led by Stereographer Jeremy Carroll and Supervisor Varuna Darensbourg—harnessed state-of-the-art stereoscopic technology to deepen the narrative impact, enhancing both the breathtaking watercolor-like landscapes and the heartfelt connections that define the story. This innovative approach demonstrated SDFX’s ability to transform a distinctively stylized animated film into an immersive and emotionally resonant 3D experience.

"We had to find the right balance between honoring the film's painterly style while creating a dimensionalized space that would pull audiences into Roz's world," explains Carroll. The studio developed a nuanced approach that carefully considered when to enhance depth and when to preserve the artistic intent of the film's unique visual style.

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Staff Credits:

Director | Chris Shane Sanders
Stereographer | Jeremy Carroll
Stereo Supervisor | Varuna Darensbourg
Associate Producer | Guy-Edwards Gonsalves
Associate Production Manager | George Church

Feature
The Wild Robot
Feature
The Wild Robot
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Transformer One

Director
Josh Cooley
Studio
Paramount Animation

In Transformers: One, SDFX Studios teamed up with ILM (Industrial Light & Magic) and Paramount Pictures, bringing their immersive 3D expertise to the forefront. This partnership was instrumental in delivering the film's grand scale and deeply immersive experience. Under the leadership of Stereographer Jeremy Carroll, SDFX Studios leveraged advanced 3D technology to heighten the action sequences and enhance the emotional depth of the story.

Carroll emphasized how the collaboration with ILM gave them access to detailed FX layers and character breakouts, which were pivotal to refining the 3D effects. “We wanted to ensure that every element—from character design to environment—felt deeply immersive, while always supporting the story,” Carroll explained.

Set against the backdrop of a divided Cybertron, the film tells the origin story of Orion Pax and D-16, who eventually rise to become Optimus Prime and Megatron. This pre-war era features a rigid caste system, with the lowest class, the Cogless, who are unable to transform, doing all the menial labor. In contrast, those with transformation cogs live more privileged, though equally challenging, lives. The Cogless miners, like Orion Pax and D-16, are at the heart of this dynamic, struggling against inequality and resource scarcity—a core driver of the film’s emotional depth.


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Staff Credits:

Director | Josh Cooley

Stereographer | Jeremy Carroll

Stereo Supervisor | Les Foor

Producer | Ryan Fisk

Color | Company 3

Supervising Color | Mitch Paulson

3D Color | Joel McWilliams

Studio | Paramount Animation

Feature
Transformer One
Feature
Transformer One
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Wicked

Director
Jon M. Chu
Studio
Universal Pictures

Wicked takes audiences to the enchanting Land of Oz, uncovering the untold story of Elphaba Thropp (Cynthia Erivo), the misunderstood future Wicked Witch of the West, and her unlikely friendship with the charming Galinda Upland (Ariana Grande-Butera), who transforms into Glinda the Good.

Directed by Jon M. Chu, this magical musical fantasy explores themes of identity, prejudice, and ambition, bringing to life the origins of iconic characters before Dorothy’s fateful arrival. Featuring a stellar cast and captivating performances, this first installment of the two-part adaptation promises a spellbinding journey through the vibrant world of Oz.

Staff Credits:

Immersive 3D VFX | SDFX Studios

Stereographer | Jeremy Carroll

Stereo Supervisor | Les Foor

Stereo Producer | Ryan Fisk

Color | Company 3

Senior Colorist | Jill Bogdanowicz

Feature
Wicked
Feature
Wicked
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Aquaman and the Lost Kingdom

Director
Studio
Warner Bros
Staff Credits:
Feature
Aquaman and the Lost Kingdom
Feature
Aquaman and the Lost Kingdom
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Trolls Band Together

Director
Walt Dohrm + Tim Heitz
Studio
Dreamworks‍
Staff Credits:

Director | Walt Dohrm + Tim Heitz

Stereo VFX | SDFX Studios

Stereographer | Jeremy Carroll

Sr. Producer | Maria Ximena Lozano H.

Associate Producer | Guy Gonsalves

Studio | Dreamworks

Feature
Trolls Band Together
Feature
Trolls Band Together
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Black Widow

Director
Studio
Staff Credits:
Feature
Black Widow
Feature
Black Widow
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Eternals

Director
Studio
Staff Credits:
Feature
Eternals
Feature
Eternals
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Shang Chi and the Legend of the Ten Rings

Director
Studio
Staff Credits:
Feature
Shang Chi and the Legend of the Ten Rings
Feature
Shang Chi and the Legend of the Ten Rings
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Free Guy

Director
Studio
Staff Credits:
Feature
Free Guy
Feature
Free Guy
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Monster Hunter

Director
Studio
Staff Credits:
Feature
Monster Hunter
Feature
Monster Hunter
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Dolittle

Director
Studio
Staff Credits:
Feature
Dolittle
Feature
Dolittle
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Alita Battle Angel

Director
Studio
Staff Credits:
Feature
Alita Battle Angel
Feature
Alita Battle Angel
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Captain Marvel

Director
Studio
Staff Credits:
Feature
Captain Marvel
Feature
Captain Marvel
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Gemini Man

Director
Studio
Staff Credits:
Feature
Gemini Man
Feature
Gemini Man
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Spider Man Far From Home

Director
Studio
Staff Credits:
Feature
Spider Man Far From Home
Feature
Spider Man Far From Home
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Terminator Dark Fate

Director
Studio
Staff Credits:
Feature
Terminator Dark Fate
Feature
Terminator Dark Fate
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Avengers Endgame

Director
Studio
Staff Credits:
Feature
Avengers Endgame
Feature
Avengers Endgame
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Star Wars Episode IX The Rise of Skywalker

Director
Studio
Staff Credits:
Feature
Star Wars Episode IX The Rise of Skywalker
Feature
Star Wars Episode IX The Rise of Skywalker
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Fast and the Furious Presents Hobbs and Shaw

Director
Studio
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Feature
Fast and the Furious Presents Hobbs and Shaw
Feature
Fast and the Furious Presents Hobbs and Shaw
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X Men Dark Phoenix

Director
Studio
Staff Credits:
Feature
X Men Dark Phoenix
Feature
X Men Dark Phoenix
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Ant Man and the Wasp

Director
Studio
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Feature
Ant Man and the Wasp
Feature
Ant Man and the Wasp
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Maze Runner_The Death Cure

Director
Studio
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Feature
Maze Runner_The Death Cure
Feature
Maze Runner_The Death Cure
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Ready Player One

Director
Studio
Staff Credits:
Feature
Ready Player One
Feature
Ready Player One
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Avengers Infinity War

Director
Studio
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Feature
Avengers Infinity War
Feature
Avengers Infinity War
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Mortal Engines

Director
Studio
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Feature
Mortal Engines
Feature
Mortal Engines
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Skyscraper

Director
Studio
Staff Credits:
Feature
Skyscraper
Feature
Skyscraper
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Solo A Star Wars Story

Director
Studio
Staff Credits:
Feature
Solo A Star Wars Story
Feature
Solo A Star Wars Story
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Black Panther

Director
Studio
Staff Credits:
Feature
Black Panther
Feature
Black Panther
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Fantastic Beasts The Crimes of Grindelwald

Director
Studio
Staff Credits:
Feature
Fantastic Beasts The Crimes of Grindelwald
Feature
Fantastic Beasts The Crimes of Grindelwald
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Bumblebee

Director
Studio
Staff Credits:
Feature
Bumblebee
Feature
Bumblebee
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Rampage

Director
Studio
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Feature
Rampage
Feature
Rampage
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Jurassic World_Fallen Kingdom

Director
Studio
Staff Credits:
Feature
Jurassic World_Fallen Kingdom
Feature
Jurassic World_Fallen Kingdom
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Star Wars Episode VIII The Last Jedi

Director
Studio
Staff Credits:
Feature
Star Wars Episode VIII The Last Jedi
Feature
Star Wars Episode VIII The Last Jedi
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xXx Return of Xander Cage

Director
Studio
Staff Credits:
Feature
xXx Return of Xander Cage
Feature
xXx Return of Xander Cage
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The Mummy

Director
Studio
Staff Credits:
Feature
The Mummy
Feature
The Mummy
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War for the Planet of the Apes

Director
Studio
Staff Credits:
Feature
War for the Planet of the Apes
Feature
War for the Planet of the Apes
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Kingsmen The Golden Circle

Director
Studio
Staff Credits:
Feature
Kingsmen The Golden Circle
Feature
Kingsmen The Golden Circle
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Geostorm

Director
Studio
Staff Credits:
Feature
Geostorm
Feature
Geostorm
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King Arthur Legend of the Sword

Director
Studio
Staff Credits:
Feature
King Arthur Legend of the Sword
Feature
King Arthur Legend of the Sword
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Spider Man Homecoming

Director
Studio
Staff Credits:
Feature
Spider Man Homecoming
Feature
Spider Man Homecoming
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Guardians of the Galaxy Vol 2

Director
Studio
Staff Credits:
Feature
Guardians of the Galaxy Vol 2
Feature
Guardians of the Galaxy Vol 2
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Blade Runner 2049

Director
Studio
Staff Credits:
Feature
Blade Runner 2049
Feature
Blade Runner 2049
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Thor Ragnarok

Director
Studio
Staff Credits:
Feature
Thor Ragnarok
Feature
Thor Ragnarok
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Assasins Creed

Director
Studio
Staff Credits:
Feature
Assasins Creed
Feature
Assasins Creed
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Rogue One A Star Was Story

Director
Studio
Staff Credits:
Feature
Rogue One A Star Was Story
Feature
Rogue One A Star Was Story
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Fantastic Beasts and Where to Find Them

Director
Studio
Staff Credits:
Feature
Fantastic Beasts and Where to Find Them
Feature
Fantastic Beasts and Where to Find Them
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Indepence Day Resurgence

Director
Studio
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Feature
Indepence Day Resurgence
Feature
Indepence Day Resurgence
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X Men Apocalypse

Director
Studio
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Feature
X Men Apocalypse
Feature
X Men Apocalypse
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Captain America Civil War

Director
Studio
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Feature
Captain America Civil War
Feature
Captain America Civil War
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Point Break

Director
Studio
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Point Break
Feature
Point Break
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The BFG

Director
Studio
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The BFG
Feature
The BFG
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Doctor Strange

Director
Studio
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Feature
Doctor Strange
Feature
Doctor Strange
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Miss Peregrines Home For Peculiar Children

Director
Studio
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Feature
Miss Peregrines Home For Peculiar Children
Feature
Miss Peregrines Home For Peculiar Children
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Star Trek Beyond

Director
Studio
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Feature
Star Trek Beyond
Feature
Star Trek Beyond
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San Andreas

Director
Studio
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Feature
San Andreas
Feature
San Andreas
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Maze Runner The Scorch Trials

Director
Studio
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Feature
Maze Runner The Scorch Trials
Feature
Maze Runner The Scorch Trials
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Ant Man

Director
Studio
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Feature
Ant Man
Feature
Ant Man
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Star Wars Episode VII The Force Awakens

Director
Studio
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Feature
Star Wars Episode VII The Force Awakens
Feature
Star Wars Episode VII The Force Awakens
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Terminator Genisys

Director
Studio
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Terminator Genisys
Feature
Terminator Genisys
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Avengers_Age of Ultron

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Studio
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Avengers_Age of Ultron
Feature
Avengers_Age of Ultron
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Mad Max Fury Road

Director
Studio
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Mad Max Fury Road
Feature
Mad Max Fury Road
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Everest

Director
Studio
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Everest
Feature
Everest
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The Martian

Director
Studio
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The Martian
Feature
The Martian
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Jurassic World

Director
Studio
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Jurassic World
Feature
Jurassic World
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Noah

Director
Studio
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Noah
Feature
Noah
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X Men Days of Future Past

Director
Studio
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Feature
X Men Days of Future Past
Feature
X Men Days of Future Past
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Captain America The Winter Soldier

Director
Studio
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Feature
Captain America The Winter Soldier
Feature
Captain America The Winter Soldier
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Exodus Gods and Kings

Director
Studio
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Exodus Gods and Kings
Feature
Exodus Gods and Kings
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Hercules

Director
Studio
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Hercules
Feature
Hercules
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Need For Speed

Director
Studio
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Need For Speed
Feature
Need For Speed
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Godzilla

Director
Studio
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Godzilla
Feature
Godzilla
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Transcendence

Director
Studio
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Transcendence
Feature
Transcendence
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Pacific Rim

Director
Studio
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Pacific Rim
Feature
Pacific Rim
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Star Trek Into The Darkness

Director
Studio
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Feature
Star Trek Into The Darkness
Feature
Star Trek Into The Darkness
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RIPD

Director
Studio
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RIPD
Feature
RIPD
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Jurassic Park 3D

Director
Studio
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Jurassic Park 3D
Feature
Jurassic Park 3D
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Hansel and Gretel Witch Hunters

Director
Studio
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Hansel and Gretel Witch Hunters
Feature
Hansel and Gretel Witch Hunters
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Iron Man 3

Director
Studio
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Iron Man 3
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Iron Man 3
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Percy Jackson Sea of Monsters

Director
Studio
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Percy Jackson Sea of Monsters
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Percy Jackson Sea of Monsters
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Thor The Dark World

Director
Studio
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Thor The Dark World
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Thor The Dark World
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The Wolverine

Director
Studio
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The Wolverine
Feature
The Wolverine
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GI Joe Retalliation

Director
Studio
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GI Joe Retalliation
Feature
GI Joe Retalliation
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Ghosts of the Abyss

Director
Studio
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Ghosts of the Abyss
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Ghosts of the Abyss
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Life of Pi

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Studio
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Life of Pi
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Life of Pi
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Titanic

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Studio
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Titanic
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Titanic
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Abraham Lincoln Vampire Hunter

Director
Studio
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Abraham Lincoln Vampire Hunter
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Abraham Lincoln Vampire Hunter
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John Carter

Director
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John Carter
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John Carter
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The Avengers

Director
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The Avengers
Feature
The Avengers

Advanced Imaging Society Lumiere Award Wins

2025
Deadpool & Wolverine  – Marvel Studios
Best 2D to 3D Conversion
2024
Guardians of the Galaxy Vol. 3 – Marvel Studios
Best 2D to 3D Conversion
2023
Doctor Strange in the Multiverse of Madness – Marvel Studios
Best 2D to 3D Conversion
2022
Shang-Chi and the Legend of the Ten Rings – Marvel Studios
Best 2D to 3D Conversion
2021
Technology Award “FLUX Pipeline” – Stereo D
2020
Star Wars: The Rise of Skywalker – Lucasfilm
Best 2D to 3D Conversion
2019
They Shall Not Grow Old – Wingnut Films
Governor’s Award
2019
Ready Player One – Warner Bros. Studios & Amblin Entertainment
Best 2D to 3D Conversion
Best 3D Motion Picture
2018
Blade Runner 2049 – Warner Bros. & Alcon Entertainment
Best 2D to 3D Motion Picture - Live Action
Best 3D Motion Picture
2017
Doctor Strange – Marvel Studios
Outstanding Achievement: 3D Stereography - Live Action
2017
Rogue One: A Star Wars Story – Lucasfilm
Outstanding Achievement: Best Use of 2D to 3D Conversion
2016
Star Wars: The Force Awakens – Lucasfilm
Outstanding Achievement: 3D Feature - Live Action
2015
Guardians of the Galaxy  – Marvel Studios
Outstanding Achievement: 3D Feature - Live Action
2015
“X-Men: Days of Future Past” (“Time in a Bottle” Scene) – 20th Century Fox
3D Scene of the Year
2013
Katy Perry: Part of Me
Outstanding Achievement: 3D Live Event